No stranger to walking corpses, Capcom unearths another zombie-themed franchise with Dead Rising on Xbox 360. Players take command of a forceful photographer named Frank West, who believes he is on the verge of a breakthrough story at a remote suburban town called Willamette. Yet this is no ordinary visit. West soon learns that the unfriendly locals aren’t just wary of the media -- they’re hungry for flesh. Players must somehow find a way past hordes of zombies lining the aisles of the one place thought by West to be safe: a shopping mall. He was obviously wrong, but it’s up to players to keep him from being dead wrong.
Unlike the carefully scripted games in the Resident Evil series, Dead Rising features a more open-ended, action-oriented design where players can freely explore the various mall stores to use whatever tools, weapons, or items they find, from frying pans and umbrellas to lawn mowers and bowling balls. Time keeps ticking away as players search for potential survivors as well as a way out, with the zombies growing stronger as the sun goes down and certain events only occurring at specific intervals. West will be able to replenish lost health by finding vending machines or the food court, and he can also snap pictures of the chaos and mayhem to unlock different bonuses.
Controls
NORMAL MODE
D-Pad Up = unequip item
D-Pad Down = drop item
D-Pad Left = check wristwatch
D-Pad Right = answer transceiver
Left Thumbstick = movement
Right Thumbstick = move camera
Right Thumbstick Button = reset camera position
Start Button = pause menu
Back Button = show map
A Button = jump, confirm
B Button = action, cancel
X Button = attack, use item
Y Button = call
Right Bumper = switch items
Right Trigger (hold) = aim view mode
Left Bumper = switch items
Left Trigger (hold) = camera view mode
CAMERA VIEW MODE
Left Thumbstick = move
Right Thumbstick = aim camera
A Button = zoom out
B Button = zoom in
X Button = take picture
Left Trigger (release) = exit camera view mode
AIM VIEW MODE
Left Thumbstick = aim
X Button = throw, fire
Y Button = set goal marker
Right Trigger (release) = exit aim view mode ~ Keith Adams, All Game Guide