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Front Mission Evolved

Release Date: 09/28/2010
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Price: $29.99

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Used games include game, cover art, and case. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required. Game data from previous use may be present, but can be overwritten or deleted.

Players pilot giant walking "Wanzer" war vehicles into futuristic battle in Front Mission Evolved, the fourth game in the Square-Enix series to reach North American consoles. The title's "evolution" from previous Front Mission games marks a major switch in playing style, from turn-based tactical combat to fast-paced third-person shooting. Missions are set in sprawling urban environments, where collateral damage can be a factor. As they gain experience and treasure by accomplishing objectives, players can purchase custom improvements for their Wanzer walkers. A bullet-time styled feature allows players to temporarily slow the action down, for super-accurate, high-velocity shooting against multiple targets. Set in the second half of the 22nd century, the game's sci-fi plot involves sabotage of an orbital elevator and the international adversities that follow. Players take the role of a mechanic named Dylan Ramsey, who runs into some trouble with authorities and is forced to join the military. While he may not be the most willing soldier at the start, the know-how to fix damaged mechs in the field comes in handy. In some sequences, Dylan must leave his Wanzer, and play continues with him on foot as he enters buildings and other interior locations to complete mission objectives. Unlike earlier games in the series, Front Mission Evolved was developed by third-party studio Double Helix, a division of the Foundation 9 group whose previous work includes G.I. Joe: The Rise of Cobra.



    Start Button = pause game
    Left Trigger = fire left hand weapon
    Right Trigger = fire right hand weapon
    Left Bumper = fire left shoulder weapon
    Right Bumper = fire right shoulder weapon
    Left Thumbstick = move wanzer
    Left Thumbstick Button = toggle skate mode
    Right Thumbstick = move camera, aim
    Right Thumbstick Button = toggle precision aiming mode
    A Button = jump, descend
    A Button = hover (while in mid air)
    B Button = use backpack
    X Button = dodge
    Y Button = toggle e.d.g.e. mode


    Start Button = pause game
    Left Trigger (Hold) = precision aiming mode
    Right Trigger = fire weapon
    Right Bumper = throw grenade
    Left Thumbstick = move character
    Left Thumbstick Button (Hold) = sprint
    Right Thumbstick = move camera
    Right Thumbstick Button = melee
    A Button = dive roll
    B Button = toggl crouch, stand
    X Button = reload weapon
    Y Button = swap weapons, pick up weapons, interact contextually


    Back Button = view current game statistics
  • Platform: Xbox 360
  • Release Date: September 28, 2010
  • UPC: 662248909127
  • Product ID: 2919987
  • Genre: Shooter

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